![]() This will let you finally change the tape for your sonic emitter, and get a bit better of a soundwave for the weapon. Inside, you’ll find the vital tape for the Jukebox on a desk upstairs in the side room. 8 will actually direct you here if you befriend him. House #108 is probably the big one, as Dr. House #104 is fairly barren, there’s just a Speech skill book recipe inside on an old radio upstairs. Inside, you can grab a recipe for the Medicine skill book in his bedroom. Anyone with Wild Wasteland has to watch out for a tiny deathclaw in the doghouse though. House #103 will have gabe’s bowl in the backyard, if you need that for Borous’ quest. Just go upstairs and look for it on top of some broken equipment. House #102 just has a recipe for a Science skill book. The Book Chute is able to create blank books by cleaning any books that you bring it, and getting 25 blank books will allow you to create a skill book at the workbench, if you get the recipe for it. Klein’s scrubs and gloves in his room, along with a tape for the Book Chute lying on his computer desk. You should also be able to find a recipe for a repair skill book between two broken terminals. The tape for the “Giant Tarantula” type is lying on top of a computer upstairs. You can get a new audio sample for the sonic emitter. Once you’re inside, it’s actually safe, so put your weapon away and just look. Just watch out for any guard robots outside. ![]() It’s more to the south of the map, and is contained inside one old building. Higgs Village holds a ton of upgrades that we need. This will also let you start growing plants in the Biological station right away, which means that you’ll have fruit and vegetables ready quicker. This will come in handy and limit our repeat trips. Look for a duffle bag, and then look around for a bag of seeds across from it too. The main thing is the tape lying inside the ruins and up a set of stairs. Proton axes won’t have a big impact, so try to stick to guns and rifles and avoid melee combat. They can pack a punch, but it’s probably nothing that you can’t handle. There are some spore carriers there, including the very tough “Patient Zero.” Just bring a good weapon, I assume that you have one by now. The Biological Research Station tape can be found by going to the X-22 Garden in the north canyons on the map. If you want, you can swim around and find some ammo lying around on the floor. The tape is just sitting on a desk near the entrance. You can get the one for the sink inside your base by going to the marker for the Magnetohydraulics Facility. There is also a tape for cosmetic enchancements on a file cabinet on the second floor. The desk in the back right corner of the first floor has a tape for the C-13 implant, which gives you a damage bonus against cazadors. While you’re here, also look around for two upgrades for the Auto-Doc. It’s not the only one that you should grab though. The main attraction will be the tape for the Auto-Doc on the top floor by a computer. This will allow you grab one of Christine’s tapes. You can explore the jail cells to the right if you can bring down the forcefield. Christine’s old recon armor is lying by the auto-doc in the center. Once the interior is clear, the only remaining threat is a few lobotomites that may spawn in if you grab the unique glove that’s inside. If you have any AP ammo, it’s just wonderful against them. Just bring a nice weapon with an EMP bonus, or a rifle with good penetration. There are a few mister handies inside that are annoying, but they shouldn’t be too hard for you to kill. You need to go to the Y-17 medical station for this one. Those playing in Hardcore mode will need to make this a priority, because doctor’s bags are in short supply and a free option for healing your crippled limbs will be very nice. You can start off by getting the tape for the Auto-Doc. Note that you will want to do the test run at X-8 before you explore too much, since you’ll want to have a way to disable forcefields before you explore too much. It’s a very good idea to get everything up and running as quickly as possible, because each of The Sink’s gadgets has a few neat options for players. This is a fairly good way to track them down, if you haven’t visited the buildings before. Note that if you make this your active quest, it will highlight the locations of the tapes on your map, a few at a time. ![]() This is the general quest to find all of the tapes for the items in the Sink.
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